Claude of Tanks
A free browser tank game: 7 v 7 online, 33 destructible battlefields, 13 modes.
GameShader
Open cot.kevinliu.studioSource
The numbers
- 18,504commits
git rev-list --count ccb2041c4 - 519GitHub stars
gh api repos/Kevin-Liu-01/claude-of-tanks --jq .stargazers_count (2026-10-30) - 2,121check files
gh api repos/Kevin-Liu-01/claude-of-tanks/git/trees/ccb2041c4?recursive=1 | grep -cE <glob> - 192.75commits per active day
18504 commits over 96 distinct commit dates, 2026-07-27 to 2026-10-30
Trait
Seeded The game's simulation is seeded, so this card's damage varies only on a critical hit.
claude-of-tanks@ccb2041c4:AGENTS.md:122-124; docs/HOW-IT-WORKS.md:5; src/sim/damage.ts:10,14-15Moves
Sabot Round hits for 80, 95% of the time and cuts through 50% of a barrier. Fires an armor-piercing dart, one of five shell types, checked against the armor plate and angle it hits.
claude-of-tanks@ccb2041c4:docs/HOW-IT-WORKS.md:257-262; README.md:155-157Killcam hits for 65 and finishes a target under 35% health. An X-ray replay shows why a tank died: the shell’s path through its armor and the parts it wrecked.
claude-of-tanks@ccb2041c4:docs/FEATURES.md:426-427; docs/HOW-IT-WORKS.md:344-345One Spec raises its Proof. Each tank is one record of armor, gun, crew and look, so the garage, bots and battle always agree.
claude-of-tanks@ccb2041c4:docs/HOW-IT-WORKS.md:176-18114 v 14 hits for 25, 2 to 3 times, 90% of the time. Battles run 7 against 7 and one switch makes them 14 against 14, with bots or with friends in multiplayer rooms.
claude-of-tanks@ccb2041c4:src/sim/matchRuleset.ts:942-947; docs/GAME-MODES.md:418-423; docs/MULTIPLAYER-V2.md:788-789
Numbers pinned at ccb2041c4, 2026-10-30.




